Time for some landscaping Week 4 is primarily focused on creating a landscape for our player to traverse. To do this, I am using Unreal Engine’s built in landscape tool. This tool creates a rectangular grid of squares that can be manipulated via a sculpting and painting tool. This allows me to change the landscape’s… Continue reading UHG Week 4 – Terrain Creation in Unreal Engine
Month: September 2021
UHG Week 3 – Creating the house
Making this house a home In week three, I have been working on the main house that the player will be spending a majority of their time in. I imagine the player setting up shop inside of an old farm house. Who’s house is it? The current plan is to make the house belong to… Continue reading UHG Week 3 – Creating the house
UHG Week 2 – First Blog Post
Welcome to the first blog post for my Untitled Horror Game! UHG is the temporary name for an individual project I am participating in at Augustana College (CSC 400). My main goal is to make a horror game that does not rely heavily on cheap jump scares and over the top blood and gore. I… Continue reading UHG Week 2 – First Blog Post