UHG Week 10 – Footsteps and More 3D Modeling

Random Tweaks and Additions With the help of a friend, I was able to add a cool tweak to our Enemy AI. I initially wanted the AI to always spawn behind the player. This is because it would seem rather jarring to have the Enemy randomly pop into existence in front of the player. I… Continue reading UHG Week 10 – Footsteps and More 3D Modeling